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Equal allocation treats all processes identically. Proportional allocation differentiates by size. But neither captures a fundamental reality of computing systems: some processes are more important than others.
The database serving millions of customers in production is more critical than a developer's test script. The kernel's memory manager is more important than a user's background music player. The real-time control system monitoring factory equipment matters more than the logging daemon.
Priority-based allocation introduces explicit importance distinctions into frame distribution. Higher-priority processes receive preferential treatment—more frames, or frames reclaimed last during pressure, or guaranteed minimums that cannot be violated. This approach aligns memory resource allocation with organizational and operational priorities.
By the end of this page, you will master priority-based allocation: the models for defining and representing priority, methods for translating priority into allocation decisions, integration with size-based proportional allocation, handling of priority inversion scenarios, and critical analysis of when priority-based allocation excels versus creates problems. You will understand how modern systems implement priority hierarchies in memory management.
Priority-based allocation is philosophically distinct from equal and proportional allocation. Rather than asking "How do we divide resources fairly?" it asks "How do we divide resources according to importance?"
Defining Priority
Priority in memory allocation can derive from multiple sources:
System-Defined Priority:
User/Administrator-Defined Priority:
Dynamic/Behavioral Priority:
| Priority Source | Determination | Stability | Example |
|---|---|---|---|
| Process Type | Kernel classification | Very stable | Kernel threads vs. user processes |
| Nice Value | User/administrator set | Stable unless changed | nice -n -10 vs. nice -n 19 |
| Resource Class | Group membership | Stable per-session | Production vs. development cgroups |
| Real-time Class | Scheduler classification | Stable | SCHED_FIFO vs. SCHED_OTHER |
| Dynamic Behavior | Runtime measurement | Fluctuates | Page fault rate, CPU usage pattern |
| User Identity | Authentication | Stable per-session | Root/admin vs. regular user |
Priority Models
Several models exist for translating priority into allocation:
Model 1: Priority Classes
Group processes into discrete classes, each with different allocation rules:
Model 2: Priority Weights
Assign numerical weights to processes; allocation is weighted-proportional:
aᵢ = (pᵢ × sᵢ) / Σ(pⱼ × sⱼ) × m
Where pᵢ is the priority weight for process i.
Model 3: Priority Ordering
Under memory pressure, reclaim frames in priority order—lowest priority first. Allocation is implicit rather than explicit.
Priority-based allocation raises a fundamental question: should a small high-priority process get more frames than a large low-priority process? The answer depends on your priority model:
• Multiplicative model: Priority amplifies size (high-priority large = most frames) • Additive model: Priority adds a bonus (high-priority small still less than low-priority large) • Override model: Priority trumps size (high-priority always beats low-priority)
Most systems use multiplicative or hybrid approaches.
The most common approach to priority-based allocation extends proportional allocation with priority weights. This creates a unified framework that considers both size and importance.
Mathematical Formulation
For process i with:
The weighted allocation is:
aᵢ = (pᵢ × sᵢ) / Σ(pⱼ × sⱼ) × m
This formula gives each process a share proportional to its priority-weighted size. A process with twice the priority weight receives twice the frames (for the same size), effectively treating high-priority processes as "larger" for allocation purposes.
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from dataclasses import dataclassfrom typing import List, Dictimport math @dataclassclass PriorityProcess: pid: int name: str size: int # Virtual memory size in pages priority: float # Priority weight (default 1.0) priority_class: str # Classification for reporting allocation: int = 0 # Assigned frames # Example priority weights by classPRIORITY_WEIGHTS = { "kernel": 10.0, # Critical kernel processes "system": 5.0, # System services "interactive": 2.0, # Interactive user applications "normal": 1.0, # Standard processes "batch": 0.5, # Background batch jobs "idle": 0.1, # Idle-time only processes} def calculate_priority_weighted_allocation( processes: List[PriorityProcess], total_frames: int, min_frames: int = 3) -> List[PriorityProcess]: """ Calculate priority-weighted proportional allocation. Each process receives frames proportional to: (priority_weight × size) / sum(all priority_weight × size) """ if not processes: return processes # Calculate total weighted size total_weighted_size = sum( p.priority * p.size for p in processes ) if total_weighted_size == 0: # Edge case: all weighted sizes are zero per_process = total_frames // len(processes) for p in processes: p.allocation = max(per_process, min_frames) return processes # Calculate raw allocations total_allocated = 0 for p in processes: weighted_size = p.priority * p.size raw_allocation = (weighted_size / total_weighted_size) * total_frames p.allocation = max(math.floor(raw_allocation), min_frames) total_allocated += p.allocation # Distribute remainder to highest-priority processes remainder = total_frames - total_allocated sorted_by_priority = sorted(processes, key=lambda x: x.priority, reverse=True) for i in range(remainder): sorted_by_priority[i % len(processes)].allocation += 1 return processes def demonstrate_priority_effect(): """Show how priority affects allocation.""" # Scenario: Same sizes, different priorities print("\n=== Scenario 1: Same Size, Different Priority ===") processes = [ PriorityProcess(1, "DB Server", 100, PRIORITY_WEIGHTS["system"], "system"), PriorityProcess(2, "Web App", 100, PRIORITY_WEIGHTS["interactive"], "interactive"), PriorityProcess(3, "Batch Job", 100, PRIORITY_WEIGHTS["batch"], "batch"), PriorityProcess(4, "Idle Task", 100, PRIORITY_WEIGHTS["idle"], "idle"), ] calculate_priority_weighted_allocation(processes, 200) for p in processes: print(f" {p.name:12s} (priority={p.priority:4.1f}): " f"{p.allocation:3d} frames") # Scenario: Different sizes, different priorities print("\n=== Scenario 2: Priority Can Override Size ===") processes = [ PriorityProcess(1, "Small Critical", 50, PRIORITY_WEIGHTS["system"], "system"), PriorityProcess(2, "Large Normal", 200, PRIORITY_WEIGHTS["normal"], "normal"), ] calculate_priority_weighted_allocation(processes, 100) for p in processes: weighted = p.priority * p.size print(f" {p.name:15s}: size={p.size:3d}, " f"priority={p.priority:.1f}, " f"weighted={weighted:5.0f} -> {p.allocation:3d} frames") if __name__ == "__main__": demonstrate_priority_effect()Worked Example: Priority Overriding Size
Consider 100 frames and two processes:
| Process | Size | Priority | Weighted Size | Allocation |
|---|---|---|---|---|
| Small Critical | 50 | 5.0 | 250 | 71 frames |
| Large Normal | 200 | 1.0 | 200 | 29 frames |
Analysis: Despite being 4× smaller, the critical process receives 2.5× more frames because its priority weight (5.0) more than compensates for its size deficit. This demonstrates how priority-based allocation can ensure critical processes receive adequate resources regardless of size.
The ratio between priority weights determines the strength of priority effects:
• Narrow range (1-2): Priority gently influences allocation; size still dominates • Moderate range (1-10): Priority significantly affects allocation; can override moderate size differences • Wide range (1-100): Priority dominates; high-priority small processes beat low-priority large ones
Choose weight ranges carefully to match organizational policy.
An alternative to continuous priority weights is discrete priority classes. Each class has different allocation rules, creating clear policy boundaries.
Defining Priority Classes
A typical class hierarchy might include:
Class 1: Real-Time Critical
Class 2: System Essential
Class 3: Interactive Standard
Class 4: Background Batch
Class 5: Best-Effort Idle
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#include <stdio.h>#include <stdlib.h>#include <stdbool.h> typedef enum { PCLASS_REALTIME = 0, // Highest priority PCLASS_SYSTEM = 1, PCLASS_INTERACTIVE = 2, PCLASS_BACKGROUND = 3, PCLASS_BESTEFFORT = 4, // Lowest priority PCLASS_COUNT = 5} PriorityClass; // Per-class configurationtypedef struct { const char* name; float guaranteed_fraction; // Fraction of request guaranteed float weight; // Weight for proportional within class bool reclaim_protected; // Resist reclamation int reclaim_order; // Lower = reclaimed later} ClassConfig; ClassConfig CLASS_CONFIGS[PCLASS_COUNT] = { {"RealTime", 0.75, 10.0, true, 5}, {"System", 0.50, 5.0, true, 4}, {"Interactive", 0.25, 2.0, false, 3}, {"Background", 0.10, 1.0, false, 2}, {"BestEffort", 0.00, 0.5, false, 1},}; typedef struct { int pid; PriorityClass pclass; size_t size; size_t requested; size_t guaranteed; size_t allocated;} ClassedProcess; // Calculate guaranteed minimums based on classvoid calculate_class_guarantees( ClassedProcess* processes, int process_count) { for (int i = 0; i < process_count; i++) { ClassedProcess* p = &processes[i]; ClassConfig* cfg = &CLASS_CONFIGS[p->pclass]; // Guaranteed = fraction of requested (or size if no explicit request) size_t base = p->requested > 0 ? p->requested : p->size; p->guaranteed = (size_t)(base * cfg->guaranteed_fraction); }} // Allocate frames respecting class prioritiesvoid allocate_by_class( ClassedProcess* processes, int process_count, size_t total_frames) { size_t available = total_frames; // Phase 1: Satisfy guarantees, highest class first for (int c = 0; c < PCLASS_COUNT; c++) { for (int i = 0; i < process_count; i++) { if (processes[i].pclass == c) { size_t to_grant = processes[i].guaranteed; if (to_grant > available) { to_grant = available; // Can't satisfy guarantee! // Log critical warning for high-priority classes if (c <= PCLASS_INTERACTIVE) { log_warning("Cannot satisfy guarantee for PID %d", processes[i].pid); } } processes[i].allocated = to_grant; available -= to_grant; } } } // Phase 2: Distribute remaining frames by weighted proportion if (available > 0) { // Calculate total weighted demand for unfulfilled requests float total_weighted_demand = 0; for (int i = 0; i < process_count; i++) { size_t unfulfilled = processes[i].size - processes[i].allocated; if (unfulfilled > 0) { ClassConfig* cfg = &CLASS_CONFIGS[processes[i].pclass]; total_weighted_demand += unfulfilled * cfg->weight; } } // Distribute proportionally to weighted unfulfilled demand for (int i = 0; i < process_count; i++) { size_t unfulfilled = processes[i].size - processes[i].allocated; if (unfulfilled > 0 && total_weighted_demand > 0) { ClassConfig* cfg = &CLASS_CONFIGS[processes[i].pclass]; float share = (unfulfilled * cfg->weight) / total_weighted_demand; size_t bonus = (size_t)(available * share); processes[i].allocated += bonus; } } }} // Select victim for reclamation based on class orderint select_reclaim_victim( ClassedProcess* processes, int process_count, size_t frames_needed) { // Find lowest-priority process with reclaimable frames int victim = -1; int lowest_reclaim_order = 999; for (int i = 0; i < process_count; i++) { ClassConfig* cfg = &CLASS_CONFIGS[processes[i].pclass]; // Check if this process can be reclaimed size_t reclaimable = 0; if (processes[i].allocated > processes[i].guaranteed) { reclaimable = processes[i].allocated - processes[i].guaranteed; } if (reclaimable >= frames_needed) { if (cfg->reclaim_order < lowest_reclaim_order) { lowest_reclaim_order = cfg->reclaim_order; victim = i; } } } return victim;}Priority-based allocation, like priority-based scheduling, is susceptible to priority inversion—scenarios where priority ordering is violated due to indirect dependencies.
Memory Priority Inversion Scenario
Consider three processes:
If memory pressure causes frames to be reclaimed from P_low (the lowest priority), P_low slows down, which delays P_high (even though P_high has highest priority). Meanwhile, P_medium continues running with full allocation.
Result: High-priority process blocked by low-priority preemption, while medium-priority runs freely—classic priority inversion.
Priority Donation for Memory
Just as CPU scheduling uses priority inheritance/donation to address inversion, memory allocation can temporarily elevate the priority of processes blocking high-priority work.
When P_high blocks waiting for P_low:
Challenges:
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#include <stdbool.h> #define MAX_DONATION_CHAIN 10 typedef struct { int pid; int original_priority; int effective_priority; // May be boosted by donation int donated_from; // PID that donated priority (-1 if none) bool has_donation;} PriorityState; typedef struct { int blocker_pid; // Process being waited on int waiter_pid; // Process that is waiting int resource_id; // Shared memory segment, lock, etc.} WaitDependency; // Priority donation for memory allocationvoid apply_priority_donation( PriorityState* states, int state_count, WaitDependency* deps, int dep_count) { // Reset effective priorities to originals for (int i = 0; i < state_count; i++) { if (!states[i].has_donation) { states[i].effective_priority = states[i].original_priority; states[i].donated_from = -1; } } // Apply donations iteratively (handle chains) bool changed; int iterations = 0; do { changed = false; iterations++; for (int d = 0; d < dep_count; d++) { WaitDependency* dep = &deps[d]; // Find waiter and blocker states PriorityState* waiter = NULL; PriorityState* blocker = NULL; for (int i = 0; i < state_count; i++) { if (states[i].pid == dep->waiter_pid) waiter = &states[i]; if (states[i].pid == dep->blocker_pid) blocker = &states[i]; } if (!waiter || !blocker) continue; // If waiter has higher effective priority, donate to blocker if (waiter->effective_priority > blocker->effective_priority) { blocker->effective_priority = waiter->effective_priority; blocker->donated_from = waiter->pid; blocker->has_donation = true; changed = true; log_info("Priority donation: P%d (%d) -> P%d (now %d)", waiter->pid, waiter->effective_priority, blocker->pid, blocker->effective_priority); } } } while (changed && iterations < MAX_DONATION_CHAIN); if (iterations >= MAX_DONATION_CHAIN) { log_warning("Priority donation chain limit reached - possible cycle"); }} // Release donation when blocking relationship endsvoid release_priority_donation( PriorityState* states, int state_count, int released_pid) { for (int i = 0; i < state_count; i++) { if (states[i].donated_from == released_pid) { // Find new highest donation or fall back to original states[i].effective_priority = states[i].original_priority; states[i].has_donation = false; states[i].donated_from = -1; log_info("Priority donation released for P%d, " "priority restored to %d", states[i].pid, states[i].original_priority); } }} // Integrate effective priority into memory allocationint get_allocation_priority(PriorityState* states, int state_count, int pid) { for (int i = 0; i < state_count; i++) { if (states[i].pid == pid) { return states[i].effective_priority; // Use donated if applicable } } return 0; // Unknown process gets minimum priority}Full priority donation in memory management is rare in practice due to complexity. More common approaches include:
• Minimum floors for all processes: Even low-priority processes get enough frames to make reasonable progress • Gradual reclamation: Don't immediately starve low-priority processes; reclaim gradually • Dependency-aware grouping: Processes with shared resources are allocated as a group • Bounded inversion duration: Limit how long priority inversion can persist before intervention
In practice, priority-based allocation rarely operates in isolation. It's typically integrated with proportional allocation and subject to minimum/maximum constraints. The result is a hybrid system that balances multiple concerns.
Common Integration Patterns
Pattern 1: Priority-Weighted Proportional
As shown earlier: aᵢ = (pᵢ × sᵢ) / Σ(pⱼ × sⱼ) × m
Priority acts as a multiplier on size, influencing proportional distribution.
Pattern 2: Priority-Tiered with Proportional Within Tiers
Divide total frames among priority tiers based on policy
Within each tier, allocate proportionally by size
Pattern 3: Minimum Guarantees + Proportional Remainder
| Pattern | Priority Role | Size Role | Best For |
|---|---|---|---|
| Priority-Weighted Proportional | Multiplier on size | Base of allocation | Continuous priority spectrum |
| Priority-Tiered | Determines tier membership | Proportional within tier | Clear priority boundaries |
| Guarantees + Proportional | Sets minimum floors | Distributes remainder | Protecting critical processes |
| Priority Reclaim Order | Determines victim selection | Determines initial allocation | Managing pressure gracefully |
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from dataclasses import dataclassfrom typing import List, Tuplefrom enum import IntEnum class PriorityTier(IntEnum): CRITICAL = 0 # Tier 1: Critical processes NORMAL = 1 # Tier 2: Normal processes BACKGROUND = 2 # Tier 3: Background processes # Policy: frame distribution among tiersTIER_ALLOCATION = { PriorityTier.CRITICAL: 0.40, # 40% of frames PriorityTier.NORMAL: 0.50, # 50% of frames PriorityTier.BACKGROUND: 0.10, # 10% of frames} @dataclassclass Process: pid: int name: str size: int tier: PriorityTier min_guarantee: int = 0 # Absolute minimum frames allocation: int = 0 def tiered_proportional_allocation( processes: List[Process], total_frames: int) -> List[Process]: """ Two-level allocation: 1. Divide frames among priority tiers 2. Proportionally allocate within each tier """ # Group processes by tier tiers = {t: [] for t in PriorityTier} for p in processes: tiers[p.tier].append(p) # Calculate frames per tier tier_frames = {} for tier, fraction in TIER_ALLOCATION.items(): tier_frames[tier] = int(total_frames * fraction) # Handle empty tiers: redistribute to non-empty tiers unused = 0 for tier in PriorityTier: if not tiers[tier]: unused += tier_frames[tier] tier_frames[tier] = 0 # Redistribute unused to highest non-empty tier for tier in PriorityTier: if tiers[tier]: tier_frames[tier] += unused break # Allocate proportionally within each tier for tier, procs in tiers.items(): if not procs: continue available = tier_frames[tier] # First pass: satisfy minimum guarantees guaranteed_total = 0 for p in procs: guaranteed_total += p.min_guarantee if guaranteed_total > available: # Cannot satisfy guarantees - critical error for high tiers print(f"WARNING: Cannot satisfy guarantees for tier {tier.name}") # Pro-rate guarantees for p in procs: p.allocation = int(p.min_guarantee * available / guaranteed_total) continue # Assign guarantees for p in procs: p.allocation = p.min_guarantee # Second pass: proportional distribution of remainder remainder = available - guaranteed_total total_unfulfilled = sum(max(0, p.size - p.allocation) for p in procs) if total_unfulfilled > 0 and remainder > 0: for p in procs: unfulfilled = max(0, p.size - p.allocation) if unfulfilled > 0: share = unfulfilled / total_unfulfilled bonus = int(remainder * share) p.allocation += bonus return processes def demonstrate_tiered_allocation(): processes = [ # Critical tier Process(1, "Database", 400, PriorityTier.CRITICAL, 100), Process(2, "API Server", 200, PriorityTier.CRITICAL, 50), # Normal tier Process(3, "Web Frontend", 150, PriorityTier.NORMAL, 30), Process(4, "Worker", 100, PriorityTier.NORMAL, 20), Process(5, "Cache", 80, PriorityTier.NORMAL, 20), # Background tier Process(6, "Backup", 200, PriorityTier.BACKGROUND, 10), Process(7, "Logger", 50, PriorityTier.BACKGROUND, 5), ] result = tiered_proportional_allocation(processes, 500) print("\n=== Tiered Proportional Allocation ===") print(f"Total frames: 500\n") current_tier = None for p in sorted(result, key=lambda x: (x.tier, -x.allocation)): if p.tier != current_tier: current_tier = p.tier print(f"\n{current_tier.name} TIER:") pct = p.allocation / 500 * 100 print(f" {p.name:15s}: size={p.size:3d}, " f"min={p.min_guarantee:3d}, " f"alloc={p.allocation:3d} ({pct:4.1f}%)") if __name__ == "__main__": demonstrate_tiered_allocation()Priority-based allocation introduces explicit organizational control over memory distribution. This power comes with both significant benefits and notable challenges.
Over time, priority systems suffer from inflation. Every service owner believes their service is critical. Gradually, most processes end up in high-priority tiers, negating the priority system entirely.
Mitigation strategies: • Quota on high-priority slots (only N processes can be critical) • Periodic priority audits with mandatory justification • Priority 'taxes' (high-priority costs more in resource accounting) • Automatic demotion if actual behavior doesn't match critical classification
Starvation Prevention
Pure priority-based allocation can completely starve low-priority processes under sustained pressure. This may be acceptable for truly "best-effort" work but is problematic for anything that must eventually complete.
Prevention Mechanisms:
Minimum Floors — Even lowest priority gets some allocation (e.g., architectural minimum + 10%)
Aging — Low-priority processes that haven't run gain priority over time
Burst Periods — Periodic intervals where low-priority receives temporary boost
Work Conservation — If high-priority doesn't need frames, they go to low-priority
Progress Requirements — Processes must make forward progress; if starved, force temporary priority boost
Priority-based memory allocation manifests in various forms across modern operating systems and orchestration platforms.
Linux: OOM Killer Scoring
Linux doesn't use priority for proactive allocation, but uses it for reactive reclamation through the OOM (Out-Of-Memory) killer. Each process has an oom_score_adj value (-1000 to +1000) that influences its likelihood of being killed during OOM conditions.
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#!/bin/bash# Linux OOM score adjustment for priority-based protection # Protect critical processes from OOM killer# oom_score_adj: -1000 = never kill, +1000 = always kill first # Critical: protect from OOMecho "-1000" > /proc/$(pidof systemd)/oom_score_adjecho "-900" > /proc/$(pidof sshd)/oom_score_adjecho "-500" > /proc/$(pidof postgresql)/oom_score_adj # Normal: default behaviorecho "0" > /proc/$(pidof nginx)/oom_score_adj # Deprioritize: kill these first if neededecho "500" > /proc/$(pidof logrotate)/oom_score_adjecho "750" > /proc/$(pidof updatedb)/oom_score_adjecho "1000" > /proc/$(pidof stress-test)/oom_score_adj # View current OOM scoresecho "Process OOM Scores:"for pid in $(pgrep -x "systemd|sshd|postgresql|nginx"); do name=$(cat /proc/$pid/comm 2>/dev/null) score=$(cat /proc/$pid/oom_score 2>/dev/null) adj=$(cat /proc/$pid/oom_score_adj 2>/dev/null) echo " $name (PID $pid): score=$score, adj=$adj"doneLinux: cgroups memory.high and memory.max
While not strictly priority-based, cgroups allow hierarchical resource control that achieves similar effects:
Windows: Memory Priority
Windows explicitly supports memory priority (0-7) for processes:
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# Windows Memory Priority Configuration # Memory priority levels (0-7, higher = more important)# 0: Very low - pages evicted first# 3: Normal (default)# 5: High# 7: Critical - pages evicted last # Set memory priority for a processfunction Set-ProcessMemoryPriority { param( [Parameter(Mandatory=$true)] [int]$ProcessId, [Parameter(Mandatory=$true)] [ValidateRange(0,7)] [int]$Priority ) $process = Get-Process -Id $ProcessId -ErrorAction Stop # Use Windows API via P/Invoke Add-Type -TypeDefinition @" using System; using System.Runtime.InteropServices; public class MemoryPriority { [DllImport("kernel32.dll", SetLastError = true)] public static extern bool SetProcessInformation( IntPtr hProcess, int ProcessInformationClass, ref int ProcessInformation, int ProcessInformationSize); public const int ProcessMemoryPriority = 0; }"@ $priorityValue = $Priority $result = [MemoryPriority]::SetProcessInformation( $process.Handle, 0, # ProcessMemoryPriority [ref]$priorityValue, 4 # sizeof(int) ) if ($result) { Write-Host "Set memory priority for $($process.Name) to $Priority" } else { Write-Error "Failed to set memory priority" }} # Example: Protect critical processes$criticalProcesses = @("sqlservr", "w3wp", "lsass")foreach ($procName in $criticalProcesses) { $procs = Get-Process -Name $procName -ErrorAction SilentlyContinue foreach ($proc in $procs) { Set-ProcessMemoryPriority -ProcessId $proc.Id -Priority 7 }} # Deprioritize background processes$backgroundProcesses = @("SearchIndexer", "TiWorker", "MsMpEng")foreach ($procName in $backgroundProcesses) { $procs = Get-Process -Name $procName -ErrorAction SilentlyContinue foreach ($proc in $procs) { Set-ProcessMemoryPriority -ProcessId $proc.Id -Priority 1 }}Modern orchestration systems implement priority-based allocation at higher abstraction levels:
• Kubernetes Priority Classes: Pods have priority; during eviction, lower priority pods are removed first • Docker Compose: memory reservations act as priority floors • AWS ECS: Task priority affects placement and eviction decisions • Nomad: Job priorities influence scheduling and preemption
These systems don't control individual frames but achieve similar effects through container-level memory limits and eviction policies.
We have thoroughly explored priority-based allocation, extending our understanding beyond size-blind (equal) and size-aware (proportional) approaches to importance-aware allocation. Let's consolidate the essential concepts:
Looking Ahead
We've now covered three fundamental allocation strategies: equal (fairness-focused), proportional (size-aware), and priority-based (importance-aware). Real systems rarely use any single approach exclusively.
In the next page, we examine combination approaches that blend these strategies, creating allocation policies that balance fairness, size-appropriateness, and priority considerations simultaneously. These hybrid approaches form the foundation of production memory management in modern operating systems.
You now understand priority-based allocation comprehensively: how to model and represent priority, translate priority into allocation decisions, handle priority inversion, integrate priority with proportional allocation, and implement priority schemes in practice. This knowledge enables you to design and analyze memory allocation policies that reflect organizational importance hierarchies.