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Every successful API in production has an invisible guardian standing between clients and servers—a Rate Limiter. This critical component silently defends against abuse, ensures fair resource distribution, and maintains system stability even when millions of requests surge simultaneously.
Without rate limiting, a single misbehaving client could monopolize server resources, denial-of-service attacks would be trivially easy, and runaway scripts could generate bills that bankrupt companies. Rate limiting isn't optional for production systems—it's existential.
In this module, we'll design a production-grade rate limiter from first principles, covering the algorithms, architecture, and operational considerations that separate toy implementations from systems protecting real-world APIs at companies like Stripe, GitHub, and Cloudflare.
By the end of this page, you'll understand: (1) Why rate limiting is essential for any production API, (2) The complete functional requirements for a rate limiter, (3) Non-functional requirements including latency, throughput, and fault tolerance, (4) Back-of-envelope estimations for scale, and (5) The key design decisions that shape rate limiter architecture.
Rate limiting controls how frequently clients can make requests to an API within a given time window. This seemingly simple concept addresses multiple critical concerns that every production system must handle. Let's understand the fundamental motivations driving rate limiter design.
In 2019, a startup's developer accidentally deployed a script with an infinite loop calling their cloud provider's API. Without rate limiting on their own internal services, the script ran for 6 hours before detection, generating a $72,000 bill from API and compute charges. Proper rate limiting would have stopped this within seconds.
The economics of rate limiting:
Consider a simple example: An API server can handle 10,000 requests per second (rps) sustainably. During normal operation, you have 1,000 clients each making 5 rps = 5,000 rps total (50% utilization, healthy headroom).
Now imagine one client's code has a bug causing 100 rps instead of 5:
Rate limiting at 10 rps per client means those 100 buggy clients together only consume 1,000 rps—the system remains healthy while you notify affected clients to fix their code.
Before designing any system, we must precisely define what it needs to do. For a rate limiter, the functional requirements establish the core behaviors and capabilities that the system must provide. We'll analyze each requirement in depth, considering variations and edge cases.
| Requirement | Description | Example |
|---|---|---|
| Limit Request Rate | Restrict number of requests per time window per identity | Max 1000 requests per hour per API key |
| Identify Clients | Determine who is making requests for rate limit tracking | By API key, user ID, IP address, or combination |
| Reject/Allow Decision | Make a binary decision for each request | Return 200 OK or 429 Too Many Requests |
| Communicate Limits | Inform clients of their current state and limits | X-RateLimit-Remaining: 423 headers |
| Support Multiple Limits | Apply different limits at different granularities | 100/min AND 5000/hour per user |
| Reset Windows | Clear counters when time windows expire | Counter resets at top of each minute |
The rate limiter must accurately count requests and enforce configured limits. This sounds trivial but involves subtle complexity:
Time Window Definition:
Counting Accuracy:
Request Attribution:
Most production rate limiters count all requests regardless of outcome. Counting only successful requests would allow attackers to make unlimited malformed requests. Counting only specific methods (like POST) would leave other methods unprotected. The safest default is counting everything, with the option to exclude health checks and monitoring endpoints.
Rate limiting requires identifying 'who' is making requests. The choice of identity is critical:
By API Key:
By User ID:
By IP Address:
By Composite Key:
Identity Hierarchy: Production systems often apply multiple limits:
Real-world APIs need limits at multiple time scales and dimensions:
Time Dimensions:
Per-second: 50 requests/second (prevent bursting)
Per-minute: 1,000 requests/minute (sustained rate)
Per-hour: 20,000 requests/hour (capacity planning)
Per-day: 100,000 requests/day (quota management)
Resource Dimensions:
/api/search: 60 requests/minute (expensive computation)
/api/data: 1,000 requests/minute (cached reads)
/api/upload: 10 requests/minute (storage-intensive)
/api/webhook: 100 requests/hour (third-party integration)
Combining Limits: A single request might be evaluated against multiple limits:
Limit Inheritance: Some systems support hierarchical limits where child entities inherit parent limits. An organization limit of 100K/hour applies to all users, with individual users getting 10K/hour within that.
Non-functional requirements (NFRs) define how well the system performs its functions. For a rate limiter, NFRs are exceptionally important because the rate limiter sits in the critical path of every API request. Any deficiency in the rate limiter directly impacts the entire system.
The rate limiter is in the hot path of every API request. Consider the impact of latency:
| Rate Limiter Latency | Requests/sec | Daily Latency Impact |
|---|---|---|
| 1ms | 1M | 1,000 seconds added delay |
| 0.1ms | 1M | 100 seconds added delay |
| 0.01ms | 1M | 10 seconds added delay |
Target: p50 < 0.1ms, p99 < 1ms, p99.9 < 5ms
To achieve this:
At enterprise scale, rate limiters must handle enormous throughput:
Scale Targets:
Scaling Approach:
What happens when the rate limiter itself has problems? This is a critical design decision:
Option A: Fail Open (Allow all traffic)
Option B: Fail Closed (Reject all traffic)
Option C: Fail with Cached State (Allow based on last known state)
Option D: Local Fallback
Most production systems use fail-open for distributed rate limiting but maintain local (per-node) rate limits as a fallback. This ensures that even during central rate limiter failures, no single client can overwhelm any individual application node. Services remain available while still protected.
| Requirement | Target | Rationale |
|---|---|---|
| p50 Latency | < 0.1ms | Imperceptible overhead on requests |
| p99 Latency | < 1ms | Tail latency still negligible |
| Availability | 99.99% | Better availability than APIs it protects |
| Throughput | 1M+ decisions/sec/node | Handle peak traffic with headroom |
| Memory per client | < 100 bytes | Support 100M clients with 10GB RAM |
| Recovery time | < 10 seconds | Fast recovery from node failures |
| Data staleness | < 1 second | Near-real-time accuracy |
Before designing the system, let's estimate the scale we need to support. We'll consider a rate limiter for a large API platform serving global traffic—similar to Stripe, Twilio, or GitHub's API infrastructure.
We're designing a rate limiter for a large API platform with: 10 million active API keys, 100 million API calls per hour at peak, serving requests globally across 10 geographic regions, with a 99.99% availability requirement.
Request Volume:
Peak requests per hour: 100,000,000
Peak requests per second: 100M / 3600 = ~28,000 rps
With 3x headroom for spikes: 84,000 rps target capacity
Per region (10 regions): 8,400 rps per region
Rate Limit Decisions: Each request requires rate limit evaluation:
Decisions per second: 28,000 (1 per request)
With multiple rules per decision (avg 5): 140,000 rule evaluations/sec
Per region: 14,000 rule evaluations/sec
Update Frequency: Each decision updates counters:
Counter updates per second: 28,000
With distributed sync (100ms batching): 280 sync operations/sec
Per-Client Storage (Token Bucket):
Client ID (hash): 8 bytes
Last refill time: 8 bytes
Token count: 8 bytes
Bucket size/rate: 8 bytes
Total per client: ~32 bytes
With overhead: ~50 bytes per bucket
Multiple Buckets per Client:
Average buckets per API key: 3 (by time window)
Endpoint-specific buckets: 5 common endpoints
Total buckets per API key: ~8 buckets
Storage per API key: 8 × 50 = 400 bytes
Total Active Storage:
Active API keys: 10,000,000
Storage per key: 400 bytes
Total: 10M × 400 = 4 GB
With 2x headroom: 8 GB
Per Region:
Total keys (replicated): 10,000,000
Storage: 8 GB per region
10 regions: 80 GB total across infrastructure
Synchronization Traffic:
Counter updates per second: 28,000
Update message size: ~50 bytes (key + delta)
Inter-region sync frequency: 100ms batches
Updates per batch: 2,800
Batch size: 2,800 × 50 = 140 KB per region
Sync with 9 other regions: 1.26 MB per batch
Sync bandwidth: 1.26 MB × 10/sec = 12.6 MB/sec
Client Communication:
Rate limit headers: ~100 bytes per response
At 28,000 rps: 2.8 MB/sec additional header overhead
This is well within network capacity for modern infrastructure.
| Metric | Estimate | Notes |
|---|---|---|
| Peak RPS | 28,000 (84K with headroom) | Globally distributed |
| Rule evaluations/sec | 140,000 | Average 5 rules per request |
| Active clients | 10 million | API keys with recent activity |
| Storage per region | 8 GB | In-memory for speed |
| Cross-region sync | 12.6 MB/sec | Batched every 100ms |
| Decision latency budget | < 1ms p99 | Critical path |
| Nodes per region | 3-5 | For redundancy and load |
Based on our requirements and estimations, several key design decisions will shape our rate limiter architecture. Let's examine the major trade-offs.
Based on these decisions, our rate limiter architecture will consist of:
Local Rate Limiter (per application node)
Distributed Counter Service
Configuration Service
Analytics Pipeline
In the following pages, we'll dive deep into the algorithms (token bucket, sliding window), distributed rate limiting strategies, and client communication patterns.
Before implementation, let's define the interfaces our rate limiter will expose. These APIs serve both internal rate-checking and external configuration management.
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// Core rate limiting interfaceinterface RateLimiter { // Check if request is allowed and consume quota // Returns decision with metadata for headers checkLimit(request: RateLimitRequest): Promise<RateLimitDecision>; // Preview limit status without consuming quota getStatus(clientId: string, ruleId: string): Promise<LimitStatus>; // Administrative operations resetLimit(clientId: string, ruleId?: string): Promise<void>; overrideLimit(clientId: string, override: LimitOverride): Promise<void>;} interface RateLimitRequest { clientId: string; // API key, user ID, or IP resource: string; // Endpoint or resource being accessed cost?: number; // Request weight (default 1) timestamp?: number; // Request time (default now)} interface RateLimitDecision { allowed: boolean; // Is request permitted? remaining: number; // Requests remaining in window limit: number; // Total limit for this window resetAt: number; // When window resets (Unix ms) retryAfter?: number; // Seconds to wait if denied rule: string; // Which rule triggered limit} interface LimitStatus { current: number; // Current count in window limit: number; // Maximum allowed remaining: number; // Requests remaining resetAt: number; // Window reset time windowSize: number; // Window duration in seconds} interface LimitOverride { limit?: number; // Override limit value expiresAt?: number; // When override expires reason: string; // Audit trail}Following industry standards (RFC 6585, RFC 7231), our rate limiter communicates limits via HTTP headers:
Standard Headers:
X-RateLimit-Limit: 1000 # Maximum requests in window
X-RateLimit-Remaining: 423 # Requests remaining
X-RateLimit-Reset: 1609459200 # Unix timestamp of window reset
Retry-After: 37 # Seconds to wait (on 429)
Extended Headers (Optional):
X-RateLimit-Policy: 1000;w=3600;burst=50 # Policy details
X-RateLimit-Scope: user # What identity is limited
X-RateLimit-Resource: /api/search # Which endpoint
These headers enable clients to:
We've established a comprehensive understanding of what a production-grade rate limiter requires. Let's consolidate the key takeaways:
What's Next:
In the following pages, we'll dive into the core algorithms that power rate limiting:
You now understand the comprehensive requirements for building a production-grade rate limiter. You can articulate why rate limiting is essential, define functional and non-functional requirements, estimate scale, and identify key design decisions. Next, we'll implement the core algorithms.