There are 3 main approaches to solve this problem:
The dynamic programming approach involves creating a 2D DP table where dp[i][j] represents whether the first i characters of the text match the first j characters of the pattern.
We fill this table incrementally, considering different cases based on the current characters in the text and pattern.
Where m is the length of the text and n is the length of the pattern. We fill in a table of size m × n, and each cell takes constant time to compute.
We need a 2D DP table of size (m+1) × (n+1) to store the intermediate results.
The greedy approach with backtracking tries to match the pattern character by character, with special handling for the '*' character. When we encounter a '*', we have multiple choices: match zero characters, match one character, match two characters, and so on.
We use a greedy strategy by initially trying to match as few characters as possible with '*', and then backtracking if necessary.
Where m is the length of the text and n is the length of the pattern. In the worst case, we might need to backtrack for each character in the text, leading to O(m × n) time complexity.
We only use a constant amount of extra space regardless of the input size.
The recursive approach breaks down the problem by considering one character at a time from both the text and pattern. We handle different cases based on the current characters and use memoization to avoid redundant calculations.
This approach is similar to the dynamic programming approach but uses recursion instead of iteration.
Where m is the length of the text and n is the length of the pattern. With memoization, we solve each subproblem only once, and there are m × n possible subproblems.
We need O(m × n) space for the memoization table to store results for all possible subproblems. The recursion stack also uses O(m + n) space in the worst case.
1234567891011121314151617181920212223242526272829function isMatch(text, pattern): m = length of text n = length of pattern // Create a DP table dp = 2D array of size (m+1) × (n+1) initialized with false // Empty pattern matches empty text dp[0][0] = true // Handle patterns starting with '*' for j from 1 to n: if pattern[j-1] == '*': dp[0][j] = dp[0][j-1] // Fill the DP table for i from 1 to m: for j from 1 to n: if pattern[j-1] == '?': // '?' matches any single character dp[i][j] = dp[i-1][j-1] else if pattern[j-1] == '*': // '*' can match zero or more characters dp[i][j] = dp[i][j-1] || dp[i-1][j] else: // Regular character must match dp[i][j] = (text[i-1] == pattern[j-1]) && dp[i-1][j-1] return dp[m][n]
Understand different approaches to solve the wildcard pattern matcher problem and analyze their efficiency.
The dynamic programming approach involves creating a 2D DP table where dp[i][j] represents whether the first i characters of the text match the first j characters of the pattern.
We fill this table incrementally, considering different cases based on the current characters in the text and pattern.
The greedy approach with backtracking tries to match the pattern character by character, with special handling for the '*' character. When we encounter a '*', we have multiple choices: match zero characters, match one character, match two characters, and so on.
We use a greedy strategy by initially trying to match as few characters as possible with '*', and then backtracking if necessary.
The recursive approach breaks down the problem by considering one character at a time from both the text and pattern. We handle different cases based on the current characters and use memoization to avoid redundant calculations.
This approach is similar to the dynamic programming approach but uses recursion instead of iteration.
Where m is the length of the text and n is the length of the pattern. We fill in a table of size m × n, and each cell takes constant time to compute.
We need a 2D DP table of size (m+1) × (n+1) to store the intermediate results.
Where m is the length of the text and n is the length of the pattern. In the worst case, we might need to backtrack for each character in the text, leading to O(m × n) time complexity.
We only use a constant amount of extra space regardless of the input size.
Where m is the length of the text and n is the length of the pattern. With memoization, we solve each subproblem only once, and there are m × n possible subproblems.
We need O(m × n) space for the memoization table to store results for all possible subproblems. The recursion stack also uses O(m + n) space in the worst case.
1234567891011121314151617181920212223242526272829function isMatch(text, pattern): m = length of text n = length of pattern // Create a DP table dp = 2D array of size (m+1) × (n+1) initialized with false // Empty pattern matches empty text dp[0][0] = true // Handle patterns starting with '*' for j from 1 to n: if pattern[j-1] == '*': dp[0][j] = dp[0][j-1] // Fill the DP table for i from 1 to m: for j from 1 to n: if pattern[j-1] == '?': // '?' matches any single character dp[i][j] = dp[i-1][j-1] else if pattern[j-1] == '*': // '*' can match zero or more characters dp[i][j] = dp[i][j-1] || dp[i-1][j] else: // Regular character must match dp[i][j] = (text[i-1] == pattern[j-1]) && dp[i-1][j-1] return dp[m][n]
123456789101112131415161718192021222324252627282930313233function isMatch(text, pattern): m = length of text n = length of pattern i = 0 // pointer for text j = 0 // pointer for pattern starIdx = -1 // position of last '*' in pattern match = 0 // position in text corresponding to last '*' while i < m: // If current characters match or pattern has '?' if j < n && (pattern[j] == '?' || pattern[j] == text[i]): i++ j++ // If pattern has '*' else if j < n && pattern[j] == '*': starIdx = j match = i j++ // If we've seen a '*' before, backtrack else if starIdx != -1: j = starIdx + 1 match++ i = match // If none of the above conditions are met, no match else: return false // Skip any remaining '*' characters in pattern while j < n && pattern[j] == '*': j++ // Return true if we've reached the end of the pattern return j == n
There are 3 main approaches to solve this problem:
The dynamic programming approach involves creating a 2D DP table where dp[i][j] represents whether the first i characters of the text match the first j characters of the pattern.
We fill this table incrementally, considering different cases based on the current characters in the text and pattern.
Where m is the length of the text and n is the length of the pattern. We fill in a table of size m × n, and each cell takes constant time to compute.
We need a 2D DP table of size (m+1) × (n+1) to store the intermediate results.
The greedy approach with backtracking tries to match the pattern character by character, with special handling for the '*' character. When we encounter a '*', we have multiple choices: match zero characters, match one character, match two characters, and so on.
We use a greedy strategy by initially trying to match as few characters as possible with '*', and then backtracking if necessary.
Where m is the length of the text and n is the length of the pattern. In the worst case, we might need to backtrack for each character in the text, leading to O(m × n) time complexity.
We only use a constant amount of extra space regardless of the input size.
The recursive approach breaks down the problem by considering one character at a time from both the text and pattern. We handle different cases based on the current characters and use memoization to avoid redundant calculations.
This approach is similar to the dynamic programming approach but uses recursion instead of iteration.
Where m is the length of the text and n is the length of the pattern. With memoization, we solve each subproblem only once, and there are m × n possible subproblems.
We need O(m × n) space for the memoization table to store results for all possible subproblems. The recursion stack also uses O(m + n) space in the worst case.
1234567891011121314151617181920212223242526272829function isMatch(text, pattern): m = length of text n = length of pattern // Create a DP table dp = 2D array of size (m+1) × (n+1) initialized with false // Empty pattern matches empty text dp[0][0] = true // Handle patterns starting with '*' for j from 1 to n: if pattern[j-1] == '*': dp[0][j] = dp[0][j-1] // Fill the DP table for i from 1 to m: for j from 1 to n: if pattern[j-1] == '?': // '?' matches any single character dp[i][j] = dp[i-1][j-1] else if pattern[j-1] == '*': // '*' can match zero or more characters dp[i][j] = dp[i][j-1] || dp[i-1][j] else: // Regular character must match dp[i][j] = (text[i-1] == pattern[j-1]) && dp[i-1][j-1] return dp[m][n]
Understand different approaches to solve the wildcard pattern matcher problem and analyze their efficiency.
The dynamic programming approach involves creating a 2D DP table where dp[i][j] represents whether the first i characters of the text match the first j characters of the pattern.
We fill this table incrementally, considering different cases based on the current characters in the text and pattern.
The greedy approach with backtracking tries to match the pattern character by character, with special handling for the '*' character. When we encounter a '*', we have multiple choices: match zero characters, match one character, match two characters, and so on.
We use a greedy strategy by initially trying to match as few characters as possible with '*', and then backtracking if necessary.
The recursive approach breaks down the problem by considering one character at a time from both the text and pattern. We handle different cases based on the current characters and use memoization to avoid redundant calculations.
This approach is similar to the dynamic programming approach but uses recursion instead of iteration.
Where m is the length of the text and n is the length of the pattern. We fill in a table of size m × n, and each cell takes constant time to compute.
We need a 2D DP table of size (m+1) × (n+1) to store the intermediate results.
Where m is the length of the text and n is the length of the pattern. In the worst case, we might need to backtrack for each character in the text, leading to O(m × n) time complexity.
We only use a constant amount of extra space regardless of the input size.
Where m is the length of the text and n is the length of the pattern. With memoization, we solve each subproblem only once, and there are m × n possible subproblems.
We need O(m × n) space for the memoization table to store results for all possible subproblems. The recursion stack also uses O(m + n) space in the worst case.
1234567891011121314151617181920212223242526272829function isMatch(text, pattern): m = length of text n = length of pattern // Create a DP table dp = 2D array of size (m+1) × (n+1) initialized with false // Empty pattern matches empty text dp[0][0] = true // Handle patterns starting with '*' for j from 1 to n: if pattern[j-1] == '*': dp[0][j] = dp[0][j-1] // Fill the DP table for i from 1 to m: for j from 1 to n: if pattern[j-1] == '?': // '?' matches any single character dp[i][j] = dp[i-1][j-1] else if pattern[j-1] == '*': // '*' can match zero or more characters dp[i][j] = dp[i][j-1] || dp[i-1][j] else: // Regular character must match dp[i][j] = (text[i-1] == pattern[j-1]) && dp[i-1][j-1] return dp[m][n]
123456789101112131415161718192021222324252627282930313233function isMatch(text, pattern): m = length of text n = length of pattern i = 0 // pointer for text j = 0 // pointer for pattern starIdx = -1 // position of last '*' in pattern match = 0 // position in text corresponding to last '*' while i < m: // If current characters match or pattern has '?' if j < n && (pattern[j] == '?' || pattern[j] == text[i]): i++ j++ // If pattern has '*' else if j < n && pattern[j] == '*': starIdx = j match = i j++ // If we've seen a '*' before, backtrack else if starIdx != -1: j = starIdx + 1 match++ i = match // If none of the above conditions are met, no match else: return false // Skip any remaining '*' characters in pattern while j < n && pattern[j] == '*': j++ // Return true if we've reached the end of the pattern return j == n