Loading content...
One of the most valuable skills an engineer can develop is knowing when to zoom in and when to zoom out. Spending time on class hierarchies before understanding system architecture is like arguing about paint colors before the foundation is poured. Conversely, endlessly discussing architectural trade-offs while ignoring the actual implementation details that will determine success is equally unproductive.
Experts seamlessly shift between levels of abstraction. They know when high-level thinking drives decisions and when it's time to get into the weeds. This skill—level-appropriate thinking—separates effective engineers from those who either get lost in details too early or never move beyond abstract discussions.
By the end of this page, you will have clear frameworks for deciding when to focus on HLD versus LLD, understand how project phases influence this decision, and know how to apply these principles in both real-world engineering and interview contexts.
HLD and LLD aren't binary choices—they exist on a spectrum. Understanding this spectrum helps you navigate between levels appropriately.
The Abstraction Ladder:
Highest Abstraction (HLD)
│
├── System Context: Users, external systems, the system as a black box
├── Container Level: Applications, databases, message queues
├── Component Level: Major modules within a container
├── Class Level: Classes, interfaces, their relationships
├── Method Level: Individual methods, their signatures, algorithms
│
Lowest Abstraction (LLD)
At each level, different concerns dominate:
| Level | Key Questions | Typical Decisions |
|---|---|---|
| System Context | Who uses this? What's external? | System boundaries, integration points |
| Container | What are the major deployable units? | Service decomposition, technology choices |
| Component | What are the modules within a service? | Module organization, internal APIs |
| Class | What objects model the domain? | Class hierarchies, responsibilities |
| Method | How is each operation implemented? | Algorithms, data structures |
At each level, you should be able to explain the design in 30 seconds to someone who cares about that level. A CTO wants to hear about services and data flow. A developer wants to hear about classes and patterns. If you can't summarize at the right level, your understanding may be incomplete.
The stage of a project heavily influences whether HLD or LLD thinking is more valuable.
| Phase | Primary Focus | Why | Key Activities |
|---|---|---|---|
| Inception/Discovery | HLD | Establish architecture before details | Requirements gathering, capacity estimation, high-level architecture |
| Initial Design | HLD → LLD | Architecture solidifies, components get designed | Service decomposition, API contracts, domain modeling |
| Active Development | LLD | Implementation drives progress | Class design, coding, unit testing |
| Integration | HLD + LLD | Connecting components reveals gaps | API integration, end-to-end testing, performance tuning |
| Optimization | LLD → HLD | Details may force architectural changes | Profiling, refactoring, scaling decisions |
| Maintenance | LLD (usually) | Most changes are localized | Bug fixes, feature additions, code cleanup |
Early Stages: HLD Dominates
In the early stages of a project, HLD decisions have the highest leverage. Getting the architecture wrong is expensive—sometimes project-killing expensive.
These mistakes are hard to fix later. The cost of changing architecture increases exponentially as the codebase grows. Therefore, front-loading HLD thinking—even if it feels slow—pays dividends.
Later Stages: LLD Dominates
Once architecture is established, most work happens at the LLD level:
HLD concerns resurface occasionally (new services, major features), but day-to-day work is LLD.
A rough heuristic: early in a project, spend 70% of design time on HLD. Once architecture stabilizes, the ratio inverts—70% LLD. This isn't rigid, but it captures the general principle that foundational decisions come first.
Beyond project phase, the nature of the problem itself indicates the appropriate design level.
Recognizing When to Switch
Often, you'll start at one level and realize you need to switch:
LLD reveals HLD issues: You're implementing a feature and realize the service boundaries are wrong—data you need lives in another service. Time to revisit HLD.
HLD is blocked by LLD uncertainty: You're designing architecture but can't decide without knowing if a particular algorithm is feasible. Spike into LLD to derisk.
Performance problems span levels: A latency issue might be HLD (too many network hops) or LLD (inefficient algorithm). You need both perspectives to diagnose.
Flexibility between levels is a hallmark of experienced engineers. They don't rigidly stay at one level—they move fluidly to wherever the problem demands.
Your role and seniority also influence where you spend design time. This isn't about capability—it's about responsibility allocation.
| Role | Primary Focus | Secondary Focus | Key Responsibilities |
|---|---|---|---|
| Junior Developer | LLD | Learning HLD | Implement features, learn patterns, write clean code |
| Mid-Level Developer | LLD | Contributing to HLD | Own features, participate in design reviews, mentor juniors |
| Senior Developer | LLD + HLD | Balanced | Lead feature design, review architecture, unblock team |
| Staff Engineer | HLD | Guiding LLD | Define architecture, ensure quality, cross-team coordination |
| Principal Engineer | HLD | Strategic | Company-wide architecture, technology radar, industry trends |
| Architect | HLD | Minimal LLD | Define standards, evaluate tools, long-term technical vision |
Growth Trajectory:
As engineers grow, they typically shift from implementation to architecture:
This trajectory isn't about abandoning LLD—senior engineers still write code. It's about expanding scope and taking responsibility for larger technical decisions.
Beware the 'architect' who only thinks in abstract boxes and arrows, never engaging with implementation reality. Architecture that ignores implementation constraints is fantasy. The best architects stay connected to the code, understand what's actually hard, and design with that knowledge.
Technical interviews often explicitly separate HLD and LLD, and understanding these different contexts is crucial for success.
System Design Interviews (HLD)
These interviews assess your ability to design large-scale distributed systems. You're typically given 45-60 minutes to design something like:
What interviewers expect:
What to avoid:
Object-Oriented Design Interviews (LLD)
These interviews assess your ability to design classes, interfaces, and their interactions. Common problems:
What interviewers expect:
What to avoid:
If the interviewer asks about "millions of users" or "high availability," they want HLD. If they ask about "classes," "objects," or "how would you model this," they want LLD. If unclear, ask: "Should I focus on system architecture or class design?" Interviewers appreciate candidates who clarify scope.
When approaching a problem, use this framework to decide your starting level:
The Spiral Approach:
For complex problems, neither pure top-down nor bottom-up works perfectly. Consider a spiral approach:
This approach derisk early while maintaining architectural coherence.
Don't overthink the HLD/LLD split. If you're stuck deciding where to focus, pick one and start. The design process is iterative. You'll discover if you're at the wrong level and can adjust. Motion beats perfection.
Recognizing common mistakes helps avoid them:
Good engineers find the balance—enough HLD to establish a coherent architecture, enough LLD to validate feasibility and make progress. Neither extreme works. The sign of maturity is sensitivity to which level serves the current moment.
Let's consolidate the key principles for choosing between HLD and LLD focus:
What's Next:
In the final page of this module, we'll explore how HLD and LLD complement each other. Rather than being separate activities, they form an integrated design process. Understanding their synergy is key to becoming a complete system designer.
You now have practical frameworks for deciding when to focus on HLD versus LLD. You understand how project phases, problem types, roles, and contexts influence this decision. Next, we'll see how these two levels of design work together harmoniously.