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High-Level Design and Low-Level Design are not opposing approaches—they are complementary halves of a unified design process. Like the relationship between a city's master plan and its building blueprints, HLD and LLD work together to create systems that are both architecturally sound and well-implemented.
The most effective engineers understand this synergy. They don't see HLD and LLD as separate activities performed by different people at different times. Instead, they see a continuous design conversation where architectural decisions inform implementation and implementation realities reshape architecture.
By the end of this page, you will understand how HLD and LLD inform each other, how to bridge the gap between architecture and implementation, and how to develop the integrated thinking that characterizes world-class system designers.
HLD and LLD influence each other in both directions. This bidirectional flow is essential to understand.
HLD → LLD: Architecture Constrains Implementation
High-level architectural decisions establish the constraints within which low-level design operates:
Service boundaries determine what code lives where. If the User Service and Order Service are separate, you can't have a class that directly accesses both databases.
Technology choices constrain implementation options. Choosing a NoSQL database means your data modeling patterns differ from SQL.
Communication patterns affect how code is structured. Synchronous APIs lead to different class designs than event-driven messaging.
Scalability requirements influence algorithm choices. If HLD demands horizontal scaling, LLD must avoid in-memory state or provide synchronization.
Reliability requirements affect error handling patterns. If HLD specifies 99.99% availability, LLD must include circuit breakers, retries, and graceful degradation.
LLD → HLD: Implementation Informs Architecture
Conversely, low-level design discoveries often reshape high-level decisions:
Infeasible algorithms may force architectural changes. If the required computation can't meet latency SLAs, you might need to precompute or cache at the architecture level.
Library limitations may change technology choices. If a library doesn't support a critical feature, you might need to reconsider the technology stack.
Complex domain logic may suggest different service boundaries. If two 'separate' services share too much logic, perhaps they should be merged.
Performance reality may differ from estimates. LLD spikes that reveal unexpected bottlenecks may force architectural redesign.
Implementation patterns may generalize. A pattern that works well in one component might become an architectural standard.
Think of HLD and LLD as ongoing dialogue, not sequential phases. The architecture proposes; the implementation disposes—or validates. Good designers maintain this conversation throughout the project lifecycle, not just at the beginning.
Traceability means you can trace how high-level architectural decisions manifest in low-level implementation and vice versa. This connection is what makes the two levels a coherent whole.
From HLD to LLD:
| HLD Decision | LLD Manifestation |
|---|---|
| User Service handles authentication | AuthenticationController, TokenService, UserRepository classes |
| Use message queue for async processing | EventPublisher interface, KafkaEventPublisher implementation |
| Cache user profiles for low latency | ProfileCache class wrapping Redis client |
| API Gateway handles rate limiting | Middleware classes implementing rate limit logic |
| Event-driven architecture | Event classes, handlers, subscription management |
From LLD to HLD:
| LLD Observation | HLD Implication |
|---|---|
OrderProcessor class needs user data | Order Service depends on User Service; API needed |
| Complex transaction logic spans classes | Consider if these should be in same service |
CacheManager is duplicated across services | Extract as shared library or dedicated cache service |
PaymentValidator has external API calls | Payment Service needs network timeout handling in architecture |
| Unit tests require complex mocking | Perhaps service boundaries are wrong |
Traceability isn't automatic. It requires documentation that connects levels—architecture decision records (ADRs) that reference affected components, class-level comments that reference architectural requirements, and diagrams that zoom between levels consistently.
The most valuable aspect of HLD-LLD integration is the feedback loop. Implementation experience feeds back into architectural evolution.
Types of Feedback:
Healthy Feedback Cycle:
HLD (Architecture)
│
▼
LLD (Design & Implement)
│
▼
Production (Operate & Observe)
│
▼
Insights (Performance, failures, velocity)
│
▼
Revisit HLD (Evolve architecture)
│
▼
[Cycle continues]
This cycle should be continuous, not a one-time waterfall. The architecture evolves based on real-world learnings.
Systems that never revisit architecture based on implementation experience become increasingly divorced from reality. 'Technical debt' often means the gap between the documented architecture and how the system actually works has grown too large. Close the loop.
Certain documentation artifacts serve as bridges between HLD and LLD, making the connection explicit and maintainable.
Bridging artifacts are only valuable if they're maintained. Stale documentation is worse than none—it misleads. Invest in keeping these documents current, or automate their generation from code/configuration where possible.
Let's trace how HLD and LLD work together through a concrete example: designing the checkout flow for an e-commerce system.
HLD Phase:
Requirement: Users can purchase items in their cart. The system must handle payment, reduce inventory, create an order record, and send confirmation.
Architectural decisions:
Result: A container diagram showing four services, a message queue for events, and data flow arrows.
LLD Phase (Order Service focus):
Classes:
OrderController — HTTP endpoint for checkoutCheckoutOrchestrator — Coordinates the sagaOrderFactory — Creates Order domain objectsOrderRepository — Persists ordersPaymentClient — HTTP client for Payment ServiceInventoryClient — HTTP client for Inventory ServiceCheckoutSagaState — Tracks saga progressCompensationHandler — Handles rollback scenariosInterfaces:
PaymentProcessor — Abstraction over payment serviceInventoryReserver — Abstraction over inventory serviceKey patterns:
Feedback from LLD to HLD:
During implementation, the team discovered:
Inventory checks need to be fast — Realized that checking inventory during checkout adds latency. Architectural change: add inventory cache with eventual consistency.
Saga compensation is complex — The compensation logic for failed payments while inventory is reserved is error-prone. Architectural consideration: explore two-phase commit for critical transactions, or simplify saga states.
Payment retries need idiocy key — Current API contract doesn't support idempotency. Architectural change: add idempotency key to all write operations.
Order confirmation notification is slow — Synchronous email sending adds 2 seconds. Already addressed by architecture (async via queue), but needed LLD to implement properly.
These LLD insights led to three architectural refinements before the second iteration. This is the synergy in action.
How teams collaborate affects how well HLD and LLD integrate. Several models exist:
| Model | Description | Pros | Cons |
|---|---|---|---|
| Centralized Architecture | Dedicated architects define HLD; teams implement LLD | Consistent vision; clear authority | Bottleneck; disconnected from reality |
| Collaborative Design | Architects and developers design together | Informed decisions; shared ownership | More meetings; harder to coordinate |
| Federated Architecture | Each team owns HLD for their domain; architects set standards | Autonomy with guardrails; scales well | Potential inconsistency; requires mature teams |
| Embedded Architects | Architects work within teams, rotate periodically | Deep knowledge; strong connection | Expensive; limited reach |
Effective Patterns:
Design reviews that span levels — Review both the architectural proposal and the proposed class structure. Catch misalignments early.
Architecture office hours — Time for developers to consult with architects on how to fit LLD into HLD constraints.
Rotating design leads — Different team members lead design at different levels, building capability across the team.
Implementation spikes before architecture sign-off — Validate architectural assumptions with LLD exploration before committing.
Blameless postmortems — When failures occur, trace from production back through LLD to HLD. Everyone learns.
Organizations design systems that mirror their communication structures (Conway's Law). If HLD and LLD are done by disconnected groups with poor communication, the resulting system will have misaligned levels. Tightly couple the people who do HLD and LLD.
The ultimate goal is to develop integrated design thinking—the ability to fluidly move between levels, understanding how each influences the other.
Exercises to Develop This Skill:
Reverse engineering: Take a codebase you know. Draw the HLD it implies. Does it match documentation? Does it match what developers think?
Implementation planning: Take an HLD diagram. Plan the classes and interfaces for one component. Does the architecture provide enough guidance, or are there gaps?
Failure tracing: For a production incident, trace from symptom → code → component → architecture. What level was the root cause at?
Design at both levels: For any feature, produce both an architectural sketch and a class diagram before implementing. Reference both during code review.
We've explored how HLD and LLD work together. Let's consolidate the key insights:
Module Conclusion:
In this module, we've distinguished High-Level Design from Low-Level Design, understood what each encompasses, learned when to focus on each, and seen how they complement each other.
This foundation is crucial because the rest of this curriculum will operate at both levels. When we discuss caching strategies, we'll consider both architectural placement (HLD) and implementation patterns (LLD). When we design databases, we'll think about service data ownership (HLD) and schema design (LLD).
With this conceptual framework in place, you're ready to dive into the specifics of system design.
You've completed Module 2: HLD vs LLD — Understanding the Difference. You now understand both design levels, when to apply each, and how they work together synergistically. This integrated perspective will serve you throughout your system design journey.