There are 3 main approaches to solve this problem:
The key insight for solving this problem is to move both robots simultaneously, row by row.
Let's define dp[row][col1][col2]
as the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
For each state (row, col1, col2)
, we need to consider all possible transitions to the next row. Since each robot can move to one of three possible positions in the next row, there are a total of 9 possible transitions.
The recurrence relation is:
dp[row][col1][col2] = cherries + max(dp[row+1][new_col1][new_col2])
for all possible new_col1
and new_col2
where cherries
is the number of cherries collected at the current state:
cherries = grid[row][col1] + (col1 != col2 ? grid[row][col2] : 0)
The base case is the bottom row, where we can directly calculate the cherries collected.
We can solve this problem using either a top-down approach (memoization) or a bottom-up approach (tabulation).
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a 3D DP array of size rows * cols * cols to store the maximum cherries for each state.
We can optimize the space complexity of the dynamic programming approach by using a 2D array instead of a 3D array.
The key observation is that when we're calculating dp[row][col1][col2]
, we only need the values from the next row dp[row+1][...][...]
. So, we can use two 2D arrays, curr
and next
, to store the current and next rows' values, respectively.
The recurrence relation remains the same:
curr[col1][col2] = cherries + max(next[new_col1][new_col2])
for all possible new_col1
and new_col2
After processing each row, we swap curr
and next
to prepare for the next row.
This approach reduces the space complexity from O(rows * cols^2)
to O(cols^2)
, while maintaining the same time complexity.
We still need to process each state (row, col1, col2), which takes O(rows * cols^2) time.
We only use two 2D arrays of size cols * cols to store the maximum cherries for the current and next rows.
We can also solve this problem using a top-down approach with memoization, which is essentially a recursive solution with caching to avoid redundant calculations.
Let's define a recursive function dp(row, col1, col2)
that returns the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
The recurrence relation is the same as in the bottom-up approach:
dp(row, col1, col2) = cherries + max(dp(row+1, new_col1, new_col2))
for all possible new_col1
and new_col2
To avoid redundant calculations, we use memoization to store the results of subproblems that we've already solved.
This approach is often easier to implement and understand, but it may have a higher constant factor in terms of time complexity due to the overhead of recursion.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a memoization table of size rows * cols * cols to store the results of subproblems, and the recursion stack can go up to a depth of O(rows).
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP array dp = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dfs(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if dp[row][col1][col2] != -1: return dp[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dfs(row + 1, new_col1, new_col2)) // Update DP array dp[row][col1][col2] = cherries + max_cherries return dp[row][col1][col2] return dfs(0, 0, cols - 1)
Understand different approaches to solve the cherry pickup ii problem and analyze their efficiency.
The key insight for solving this problem is to move both robots simultaneously, row by row.
Let's define dp[row][col1][col2]
as the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
For each state (row, col1, col2)
, we need to consider all possible transitions to the next row. Since each robot can move to one of three possible positions in the next row, there are a total of 9 possible transitions.
The recurrence relation is:
dp[row][col1][col2] = cherries + max(dp[row+1][new_col1][new_col2])
for all possible new_col1
and new_col2
where cherries
is the number of cherries collected at the current state:
cherries = grid[row][col1] + (col1 != col2 ? grid[row][col2] : 0)
The base case is the bottom row, where we can directly calculate the cherries collected.
We can solve this problem using either a top-down approach (memoization) or a bottom-up approach (tabulation).
We can optimize the space complexity of the dynamic programming approach by using a 2D array instead of a 3D array.
The key observation is that when we're calculating dp[row][col1][col2]
, we only need the values from the next row dp[row+1][...][...]
. So, we can use two 2D arrays, curr
and next
, to store the current and next rows' values, respectively.
The recurrence relation remains the same:
curr[col1][col2] = cherries + max(next[new_col1][new_col2])
for all possible new_col1
and new_col2
After processing each row, we swap curr
and next
to prepare for the next row.
This approach reduces the space complexity from O(rows * cols^2)
to O(cols^2)
, while maintaining the same time complexity.
We can also solve this problem using a top-down approach with memoization, which is essentially a recursive solution with caching to avoid redundant calculations.
Let's define a recursive function dp(row, col1, col2)
that returns the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
The recurrence relation is the same as in the bottom-up approach:
dp(row, col1, col2) = cherries + max(dp(row+1, new_col1, new_col2))
for all possible new_col1
and new_col2
To avoid redundant calculations, we use memoization to store the results of subproblems that we've already solved.
This approach is often easier to implement and understand, but it may have a higher constant factor in terms of time complexity due to the overhead of recursion.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a 3D DP array of size rows * cols * cols to store the maximum cherries for each state.
We still need to process each state (row, col1, col2), which takes O(rows * cols^2) time.
We only use two 2D arrays of size cols * cols to store the maximum cherries for the current and next rows.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a memoization table of size rows * cols * cols to store the results of subproblems, and the recursion stack can go up to a depth of O(rows).
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP array dp = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dfs(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if dp[row][col1][col2] != -1: return dp[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dfs(row + 1, new_col1, new_col2)) // Update DP array dp[row][col1][col2] = cherries + max_cherries return dp[row][col1][col2] return dfs(0, 0, cols - 1)
12345678910111213141516171819202122232425262728293031323334353637383940414243function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP arrays curr = new 2D array of size cols × cols, initialized with 0 next = new 2D array of size cols × cols, initialized with 0 // Fill DP arrays from bottom to top for row from rows - 1 down to 0: // Reset current row for col1 from 0 to cols - 1: for col2 from 0 to cols - 1: curr[col1][col2] = 0 // Calculate maximum cherries for current row for col1 from 0 to cols - 1: for col2 from 0 to cols - 1: // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, next[new_col1][new_col2]) // Update current row curr[col1][col2] = cherries + max_cherries // Swap arrays for next iteration curr, next = next, curr return next[0][cols - 1]
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize memoization table memo = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dp(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if memo[row][col1][col2] != -1: return memo[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dp(row + 1, new_col1, new_col2)) // Update memoization table memo[row][col1][col2] = cherries + max_cherries return memo[row][col1][col2] return dp(0, 0, cols - 1)
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize memoization table memo = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dp(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if memo[row][col1][col2] != -1: return memo[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dp(row + 1, new_col1, new_col2)) // Update memoization table memo[row][col1][col2] = cherries + max_cherries return memo[row][col1][col2] return dp(0, 0, cols - 1)
There are 3 main approaches to solve this problem:
The key insight for solving this problem is to move both robots simultaneously, row by row.
Let's define dp[row][col1][col2]
as the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
For each state (row, col1, col2)
, we need to consider all possible transitions to the next row. Since each robot can move to one of three possible positions in the next row, there are a total of 9 possible transitions.
The recurrence relation is:
dp[row][col1][col2] = cherries + max(dp[row+1][new_col1][new_col2])
for all possible new_col1
and new_col2
where cherries
is the number of cherries collected at the current state:
cherries = grid[row][col1] + (col1 != col2 ? grid[row][col2] : 0)
The base case is the bottom row, where we can directly calculate the cherries collected.
We can solve this problem using either a top-down approach (memoization) or a bottom-up approach (tabulation).
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a 3D DP array of size rows * cols * cols to store the maximum cherries for each state.
We can optimize the space complexity of the dynamic programming approach by using a 2D array instead of a 3D array.
The key observation is that when we're calculating dp[row][col1][col2]
, we only need the values from the next row dp[row+1][...][...]
. So, we can use two 2D arrays, curr
and next
, to store the current and next rows' values, respectively.
The recurrence relation remains the same:
curr[col1][col2] = cherries + max(next[new_col1][new_col2])
for all possible new_col1
and new_col2
After processing each row, we swap curr
and next
to prepare for the next row.
This approach reduces the space complexity from O(rows * cols^2)
to O(cols^2)
, while maintaining the same time complexity.
We still need to process each state (row, col1, col2), which takes O(rows * cols^2) time.
We only use two 2D arrays of size cols * cols to store the maximum cherries for the current and next rows.
We can also solve this problem using a top-down approach with memoization, which is essentially a recursive solution with caching to avoid redundant calculations.
Let's define a recursive function dp(row, col1, col2)
that returns the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
The recurrence relation is the same as in the bottom-up approach:
dp(row, col1, col2) = cherries + max(dp(row+1, new_col1, new_col2))
for all possible new_col1
and new_col2
To avoid redundant calculations, we use memoization to store the results of subproblems that we've already solved.
This approach is often easier to implement and understand, but it may have a higher constant factor in terms of time complexity due to the overhead of recursion.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a memoization table of size rows * cols * cols to store the results of subproblems, and the recursion stack can go up to a depth of O(rows).
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP array dp = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dfs(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if dp[row][col1][col2] != -1: return dp[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dfs(row + 1, new_col1, new_col2)) // Update DP array dp[row][col1][col2] = cherries + max_cherries return dp[row][col1][col2] return dfs(0, 0, cols - 1)
Understand different approaches to solve the cherry pickup ii problem and analyze their efficiency.
The key insight for solving this problem is to move both robots simultaneously, row by row.
Let's define dp[row][col1][col2]
as the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
For each state (row, col1, col2)
, we need to consider all possible transitions to the next row. Since each robot can move to one of three possible positions in the next row, there are a total of 9 possible transitions.
The recurrence relation is:
dp[row][col1][col2] = cherries + max(dp[row+1][new_col1][new_col2])
for all possible new_col1
and new_col2
where cherries
is the number of cherries collected at the current state:
cherries = grid[row][col1] + (col1 != col2 ? grid[row][col2] : 0)
The base case is the bottom row, where we can directly calculate the cherries collected.
We can solve this problem using either a top-down approach (memoization) or a bottom-up approach (tabulation).
We can optimize the space complexity of the dynamic programming approach by using a 2D array instead of a 3D array.
The key observation is that when we're calculating dp[row][col1][col2]
, we only need the values from the next row dp[row+1][...][...]
. So, we can use two 2D arrays, curr
and next
, to store the current and next rows' values, respectively.
The recurrence relation remains the same:
curr[col1][col2] = cherries + max(next[new_col1][new_col2])
for all possible new_col1
and new_col2
After processing each row, we swap curr
and next
to prepare for the next row.
This approach reduces the space complexity from O(rows * cols^2)
to O(cols^2)
, while maintaining the same time complexity.
We can also solve this problem using a top-down approach with memoization, which is essentially a recursive solution with caching to avoid redundant calculations.
Let's define a recursive function dp(row, col1, col2)
that returns the maximum cherries that can be collected when robot 1 is at position (row, col1)
and robot 2 is at position (row, col2)
.
The recurrence relation is the same as in the bottom-up approach:
dp(row, col1, col2) = cherries + max(dp(row+1, new_col1, new_col2))
for all possible new_col1
and new_col2
To avoid redundant calculations, we use memoization to store the results of subproblems that we've already solved.
This approach is often easier to implement and understand, but it may have a higher constant factor in terms of time complexity due to the overhead of recursion.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a 3D DP array of size rows * cols * cols to store the maximum cherries for each state.
We still need to process each state (row, col1, col2), which takes O(rows * cols^2) time.
We only use two 2D arrays of size cols * cols to store the maximum cherries for the current and next rows.
We need to compute the result for each state (row, col1, col2), and there are rows * cols * cols possible states. Each state takes O(1) time to compute.
We use a memoization table of size rows * cols * cols to store the results of subproblems, and the recursion stack can go up to a depth of O(rows).
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP array dp = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dfs(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if dp[row][col1][col2] != -1: return dp[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dfs(row + 1, new_col1, new_col2)) // Update DP array dp[row][col1][col2] = cherries + max_cherries return dp[row][col1][col2] return dfs(0, 0, cols - 1)
12345678910111213141516171819202122232425262728293031323334353637383940414243function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize DP arrays curr = new 2D array of size cols × cols, initialized with 0 next = new 2D array of size cols × cols, initialized with 0 // Fill DP arrays from bottom to top for row from rows - 1 down to 0: // Reset current row for col1 from 0 to cols - 1: for col2 from 0 to cols - 1: curr[col1][col2] = 0 // Calculate maximum cherries for current row for col1 from 0 to cols - 1: for col2 from 0 to cols - 1: // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, next[new_col1][new_col2]) // Update current row curr[col1][col2] = cherries + max_cherries // Swap arrays for next iteration curr, next = next, curr return next[0][cols - 1]
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize memoization table memo = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dp(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if memo[row][col1][col2] != -1: return memo[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dp(row + 1, new_col1, new_col2)) // Update memoization table memo[row][col1][col2] = cherries + max_cherries return memo[row][col1][col2] return dp(0, 0, cols - 1)
12345678910111213141516171819202122232425262728293031323334353637383940function cherryPickup(grid): rows = grid.length cols = grid[0].length // Initialize memoization table memo = new 3D array of size rows × cols × cols, initialized with -1 // Define recursive function function dp(row, col1, col2): // Base case: reached the bottom row if row == rows: return 0 // Check if already computed if memo[row][col1][col2] != -1: return memo[row][col1][col2] // Calculate cherries collected at current state cherries = grid[row][col1] if col1 != col2: cherries += grid[row][col2] // Initialize maximum cherries max_cherries = 0 // Try all possible moves for both robots for d1 in [-1, 0, 1]: for d2 in [-1, 0, 1]: new_col1 = col1 + d1 new_col2 = col2 + d2 // Check if new positions are valid if 0 <= new_col1 < cols and 0 <= new_col2 < cols: max_cherries = max(max_cherries, dp(row + 1, new_col1, new_col2)) // Update memoization table memo[row][col1][col2] = cherries + max_cherries return memo[row][col1][col2] return dp(0, 0, cols - 1)