There are 2 main approaches to solve this problem:
The key insight for solving this problem is to use dynamic programming to calculate the probability of the knight being at each cell after a certain number of moves.
Let's define a 3D DP array dp[moves][row][col]
where:
moves
represents the number of moves made so far (from 0 to k)row
represents the current row (from 0 to n-1)col
represents the current column (from 0 to n-1)The value dp[moves][row][col]
represents the probability of the knight being at cell (row, col)
after making moves
moves.
The base case is:
dp[0][startRow][startCol] = 1.0
(the knight is at the starting position with 100% probability after 0 moves)For the recurrence relation, we need to consider all possible previous positions that can lead to the current position through a valid knight move.
Let's define the possible knight moves:
For each cell (row, col)
and each move m
, we calculate:
dp[m][row][col] = sum(dp[m-1][prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
We divide by 8.0 because the knight has 8 possible moves, and each move is chosen with equal probability (1/8).
The final probability is the sum of dp[k][row][col]
for all cells (row, col)
on the board.
We need to compute the DP values for each move, each row, and each column. There are k moves, n rows, and n columns, and for each cell, we consider 8 possible knight moves, which is a constant factor.
We use a 3D DP array of size (k+1) × n × n to store the probability of the knight being at each cell after each move.
We can optimize the space complexity by observing that to compute the DP values for the current move, we only need the DP values for the previous move.
Instead of using a 3D DP array, we can use two 2D arrays: curr
and prev
, each of size n × n, to store the DP values for the current move and the previous move, respectively.
After computing the DP values for the current move, we update prev
to curr
and reset curr
for the next move.
The recurrence relation remains the same:
curr[row][col] = sum(prev[prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
The final probability is the sum of prev[row][col]
for all cells (row, col)
on the board after the last move.
The time complexity remains the same as the 3D DP approach, as we still need to compute the DP values for each move, each row, and each column.
We only use two 2D arrays of size n × n, which is a significant improvement over the 3D DP approach.
123456789101112131415161718192021222324252627function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize DP array dp = new 3D array of size (k+1) × n × n, initialized with 0.0 // Base case dp[0][row][column] = 1.0 // Fill DP array for m from 1 to k: for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: dp[m][r][c] += dp[m-1][prevRow][prevCol] / 8.0 // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += dp[k][r][c] return result
Understand different approaches to solve the knight probability in chessboard problem and analyze their efficiency.
The key insight for solving this problem is to use dynamic programming to calculate the probability of the knight being at each cell after a certain number of moves.
Let's define a 3D DP array dp[moves][row][col]
where:
moves
represents the number of moves made so far (from 0 to k)row
represents the current row (from 0 to n-1)col
represents the current column (from 0 to n-1)The value dp[moves][row][col]
represents the probability of the knight being at cell (row, col)
after making moves
moves.
The base case is:
dp[0][startRow][startCol] = 1.0
(the knight is at the starting position with 100% probability after 0 moves)For the recurrence relation, we need to consider all possible previous positions that can lead to the current position through a valid knight move.
Let's define the possible knight moves:
For each cell (row, col)
and each move m
, we calculate:
dp[m][row][col] = sum(dp[m-1][prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
We divide by 8.0 because the knight has 8 possible moves, and each move is chosen with equal probability (1/8).
The final probability is the sum of dp[k][row][col]
for all cells (row, col)
on the board.
We can optimize the space complexity by observing that to compute the DP values for the current move, we only need the DP values for the previous move.
Instead of using a 3D DP array, we can use two 2D arrays: curr
and prev
, each of size n × n, to store the DP values for the current move and the previous move, respectively.
After computing the DP values for the current move, we update prev
to curr
and reset curr
for the next move.
The recurrence relation remains the same:
curr[row][col] = sum(prev[prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
The final probability is the sum of prev[row][col]
for all cells (row, col)
on the board after the last move.
We need to compute the DP values for each move, each row, and each column. There are k moves, n rows, and n columns, and for each cell, we consider 8 possible knight moves, which is a constant factor.
We use a 3D DP array of size (k+1) × n × n to store the probability of the knight being at each cell after each move.
The time complexity remains the same as the 3D DP approach, as we still need to compute the DP values for each move, each row, and each column.
We only use two 2D arrays of size n × n, which is a significant improvement over the 3D DP approach.
123456789101112131415161718192021222324252627function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize DP array dp = new 3D array of size (k+1) × n × n, initialized with 0.0 // Base case dp[0][row][column] = 1.0 // Fill DP array for m from 1 to k: for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: dp[m][r][c] += dp[m-1][prevRow][prevCol] / 8.0 // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += dp[k][r][c] return result
12345678910111213141516171819202122232425262728293031323334function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize arrays for previous and current moves prev = new 2D array of size n × n, initialized with 0.0 curr = new 2D array of size n × n, initialized with 0.0 // Base case prev[row][column] = 1.0 // Fill arrays for m from 1 to k: // Reset curr array curr = new 2D array of size n × n, initialized with 0.0 for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: curr[r][c] += prev[prevRow][prevCol] / 8.0 // Update prev array prev = curr // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += prev[r][c] return result
There are 2 main approaches to solve this problem:
The key insight for solving this problem is to use dynamic programming to calculate the probability of the knight being at each cell after a certain number of moves.
Let's define a 3D DP array dp[moves][row][col]
where:
moves
represents the number of moves made so far (from 0 to k)row
represents the current row (from 0 to n-1)col
represents the current column (from 0 to n-1)The value dp[moves][row][col]
represents the probability of the knight being at cell (row, col)
after making moves
moves.
The base case is:
dp[0][startRow][startCol] = 1.0
(the knight is at the starting position with 100% probability after 0 moves)For the recurrence relation, we need to consider all possible previous positions that can lead to the current position through a valid knight move.
Let's define the possible knight moves:
For each cell (row, col)
and each move m
, we calculate:
dp[m][row][col] = sum(dp[m-1][prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
We divide by 8.0 because the knight has 8 possible moves, and each move is chosen with equal probability (1/8).
The final probability is the sum of dp[k][row][col]
for all cells (row, col)
on the board.
We need to compute the DP values for each move, each row, and each column. There are k moves, n rows, and n columns, and for each cell, we consider 8 possible knight moves, which is a constant factor.
We use a 3D DP array of size (k+1) × n × n to store the probability of the knight being at each cell after each move.
We can optimize the space complexity by observing that to compute the DP values for the current move, we only need the DP values for the previous move.
Instead of using a 3D DP array, we can use two 2D arrays: curr
and prev
, each of size n × n, to store the DP values for the current move and the previous move, respectively.
After computing the DP values for the current move, we update prev
to curr
and reset curr
for the next move.
The recurrence relation remains the same:
curr[row][col] = sum(prev[prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
The final probability is the sum of prev[row][col]
for all cells (row, col)
on the board after the last move.
The time complexity remains the same as the 3D DP approach, as we still need to compute the DP values for each move, each row, and each column.
We only use two 2D arrays of size n × n, which is a significant improvement over the 3D DP approach.
123456789101112131415161718192021222324252627function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize DP array dp = new 3D array of size (k+1) × n × n, initialized with 0.0 // Base case dp[0][row][column] = 1.0 // Fill DP array for m from 1 to k: for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: dp[m][r][c] += dp[m-1][prevRow][prevCol] / 8.0 // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += dp[k][r][c] return result
Understand different approaches to solve the knight probability in chessboard problem and analyze their efficiency.
The key insight for solving this problem is to use dynamic programming to calculate the probability of the knight being at each cell after a certain number of moves.
Let's define a 3D DP array dp[moves][row][col]
where:
moves
represents the number of moves made so far (from 0 to k)row
represents the current row (from 0 to n-1)col
represents the current column (from 0 to n-1)The value dp[moves][row][col]
represents the probability of the knight being at cell (row, col)
after making moves
moves.
The base case is:
dp[0][startRow][startCol] = 1.0
(the knight is at the starting position with 100% probability after 0 moves)For the recurrence relation, we need to consider all possible previous positions that can lead to the current position through a valid knight move.
Let's define the possible knight moves:
For each cell (row, col)
and each move m
, we calculate:
dp[m][row][col] = sum(dp[m-1][prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
We divide by 8.0 because the knight has 8 possible moves, and each move is chosen with equal probability (1/8).
The final probability is the sum of dp[k][row][col]
for all cells (row, col)
on the board.
We can optimize the space complexity by observing that to compute the DP values for the current move, we only need the DP values for the previous move.
Instead of using a 3D DP array, we can use two 2D arrays: curr
and prev
, each of size n × n, to store the DP values for the current move and the previous move, respectively.
After computing the DP values for the current move, we update prev
to curr
and reset curr
for the next move.
The recurrence relation remains the same:
curr[row][col] = sum(prev[prevRow][prevCol] / 8.0)
for all valid previous positions (prevRow, prevCol)
The final probability is the sum of prev[row][col]
for all cells (row, col)
on the board after the last move.
We need to compute the DP values for each move, each row, and each column. There are k moves, n rows, and n columns, and for each cell, we consider 8 possible knight moves, which is a constant factor.
We use a 3D DP array of size (k+1) × n × n to store the probability of the knight being at each cell after each move.
The time complexity remains the same as the 3D DP approach, as we still need to compute the DP values for each move, each row, and each column.
We only use two 2D arrays of size n × n, which is a significant improvement over the 3D DP approach.
123456789101112131415161718192021222324252627function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize DP array dp = new 3D array of size (k+1) × n × n, initialized with 0.0 // Base case dp[0][row][column] = 1.0 // Fill DP array for m from 1 to k: for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: dp[m][r][c] += dp[m-1][prevRow][prevCol] / 8.0 // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += dp[k][r][c] return result
12345678910111213141516171819202122232425262728293031323334function knightProbability(n, k, row, column): // Define the possible knight moves directions = [(-2, -1), (-2, 1), (-1, -2), (-1, 2), (1, -2), (1, 2), (2, -1), (2, 1)] // Initialize arrays for previous and current moves prev = new 2D array of size n × n, initialized with 0.0 curr = new 2D array of size n × n, initialized with 0.0 // Base case prev[row][column] = 1.0 // Fill arrays for m from 1 to k: // Reset curr array curr = new 2D array of size n × n, initialized with 0.0 for r from 0 to n-1: for c from 0 to n-1: for each (dr, dc) in directions: prevRow = r - dr prevCol = c - dc if 0 <= prevRow < n and 0 <= prevCol < n: curr[r][c] += prev[prevRow][prevCol] / 8.0 // Update prev array prev = curr // Calculate the final probability result = 0.0 for r from 0 to n-1: for c from 0 to n-1: result += prev[r][c] return result